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by Hexters - [Elite Loot Update]
07 May 2025 (11:40)
[Elite Loot Update]

Elite loot is now shared like boss rewards.

Elite monsters now reward every qualifying combat participant, not just the corpse owner.
Each eligible player gets their own independent rolls from the elite loot table.
Summon/pet damage can credit the owning player where supported.
Players must actually participate, be nearby when the elite dies, and have enough stamina to qualify.
Normal monster corpse loot and autoloot behavior are unchanged.

New Elite Token Drops

Elite loot now includes crafting token drops that scale with elite strength:

Low elites: Copper / small Iron chance
Mid elites: Copper, Iron / small Gold chance
High elites: Iron, Gold / small Platinum chance
Very high elites: Gold, Platinum / small Titanium chance
Elite bosses: Platinum and Titanium token rewards

Skull coins remain part of elite rewards.

With this change, i want encourage more community stuff

This will be live next SS
by Hexters - there will be an client upd...
06 May 2025 (23:40)
there will be an client update to add in the new temp minimap markers
by Hexters - [PvP Exp Bonus]
06 May 2025 (11:40)
[PvP Exp Bonus]

Pvp enabled players get a bonus 5% extra exp.

Ive been talking about doing this for some time and ive finally done it

Ive also added an enchanged character list so you'll need to upgrade your client next SS
by Hexters - Small update on Boosted Spawns
05 May 2025 (23:40)
Small update on Boosted Spawns

Boosted spawns now line up with gathering areas: each rotation picks a few hunts from the easy (T1–2), mid (T3–4), and hard (T5–6) bands, and the event message lists them under those tiers so you can see what’s boosted at a glance. Happy hunting

This change is so atleast whatever lvl you are, you have a spawn that can be boosted, and to show what tier of nodes are in that spawn also/

Also change how crafting recipes are displayed, you need the required smithing skill in equipment and weapons to show what you can make
by Hexters - [house & shop update]
05 May 2025 (11:40)
[house & shop update]

Houses & gold

Buying a house uses updated gold (and points) prices; rent can run on a schedule and comes from the owner’s bank—keep it paid or risk losing the house after repeated failures.
You'll no longer be able to buy a house in the first week of a new season with points
Training at home
House prices have been increased by 10x and rent is 10% off the house price (weekly)

Exercise dummies in a house only work when you’re properly inside that house (no training through doors/windows from outside). Training in your house is a bit faster than on public dummies.
Standing anywhere in a house you’re allowed in can AFK train (shield + your vocation’s fighting skill), with the same in-house bonus vibe as above—and magic level now ticks for every vocation, not only mages.
Short notices: “House training active.” / “House training stopped.”
Farming plots

Plot access is tied to owning the house on your account; one farm per account, no separate plot rent—house purchase and rent are the main sink. Use !plot inside of your house to tp to your plot
Crafting & shop
2 items have been added to the Cash Shop (Prices aint set in stone)
Portable Crafting Station for 100 points
Training Station (10% better skill training then the normal ones) for 80 points

Portable crafting (and related house kit stuff) can be picked up from the in-game point shop as parcels—unwrap in your house like other decoration kits.
Shop transaction history in the client should line up with your purchases again.
Looking at shop decoration parcels can show what’s inside.

Like always, im open on feedback with anything i add to the game

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